Physical Damage: (64–198 to 90–225)
Critical Strike Chance: 6.30%
Attacks per Second: 1.5Requires Level 70, 113 Dex, 113 Int
2% of Physical Attack Damage Leeched as Life(60 to 80)% increased Physical Damage
Adds (25–50 to 35–65) Physical Damage
Causes Bleeding on Hit
2% increased Physical Damage over time per 10 Dexterity
1% increased Bleed Duration per 12 Intelligence
30% Chance to cause Bleeding Enemies to Flee on hitTerror doesn't make you jump.
Terror makes you run.
|Delivery time||0-24 h|
|Delivery Method||Face 2 Face|